A real iPhone app. Not a website in a wrapper.
The job doesn't happen at a desk, so Projects doesn't either. The iPhone app is the whole product — schedule, money, plans, photos, and your day — built native and built for no-signal job sites.



Works offline on site.
Basements, framing stages, canyons — the app keeps working with no signal and syncs the moment you have bars again. You will never stand in a driveway waiting for a spinner.
Type it the way you'd say it.
“Call inspector tomorrow 8am.” “Site photos every friday.” The task files itself — date parsed, reminder set, recurrence understood. Brain-dump at red lights, sort never.
Reminders that survive the truck.
Real iPhone notifications, set per task. Recurring tasks come back on their own when you check them off — weekly photos, monthly equipment checks, license renewals.
Plans in your pocket.
Every sheet, every revision, deep zoom that doesn't stutter. Draw redlines with a finger or Apple Pencil while you're standing in the room the sheet describes.
Swipe. Done.
One thumb runs the whole day: swipe a task to complete it, drag the + to file a task exactly where it belongs, pull down to search everything you own.
Native, and it shows.
Built with Apple's newest frameworks, not a website in a wrapper. It opens in under three seconds and feels like the phone, because it is the phone.
And the office gets a real web app.
Everything syncs live with app.projects.build — the Gantt schedule, the money grid, the directory. Even the natural-language quick add works the same at a desk. Phone on the job, big screen at the office, one source of truth in between.

Start free, then put it in your pocket.
Sign up on the web in a minute. The iPhone app is on TestFlight during early access — App Store soon.